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Bork3D Game Engine
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・ Borken, Hesse
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・ Borkenan
・ Borkenan-e Olya


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Bork3D Game Engine : ウィキペディア英語版
Bork3D Game Engine

The Bork3D Game Engine is a C++ game engine developed by Bork 3D LLC for use on mobile device platforms, primarily targeting iPhone and iPad. The engine has a modest user base, and several iOS games have announced their use of it, most notably from Bioroid Studios,〔http://www.develop-online.net/features/775/Guide-iPhone-Engines〕 Simiula,〔http://www.quoridor.net/about.php〕 and Bork 3D itself.
The game engine uses OpenGL and OpenGL ES for rendering, and OpenAL for audio.
== Major Features ==

* SDK runs on iOS, Mac OS X and Windows
* Tool pipeline supports Collada, 3dsmax and Maya
* Integrated web server
* Data-driven UI system

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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