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The Bork3D Game Engine is a C++ game engine developed by Bork 3D LLC for use on mobile device platforms, primarily targeting iPhone and iPad. The engine has a modest user base, and several iOS games have announced their use of it, most notably from Bioroid Studios,〔http://www.develop-online.net/features/775/Guide-iPhone-Engines〕 Simiula,〔http://www.quoridor.net/about.php〕 and Bork 3D itself. The game engine uses OpenGL and OpenGL ES for rendering, and OpenAL for audio. == Major Features == * SDK runs on iOS, Mac OS X and Windows * Tool pipeline supports Collada, 3dsmax and Maya * Integrated web server * Data-driven UI system 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Bork3D Game Engine」の詳細全文を読む スポンサード リンク
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